Keeping Minecraft Mods Updated

ModVersionDescriptionAuthorRelease
Date
Applied-Energistics-2-UnofficialGitHub releaseUnofficial AE2 for 1.7.10 which is still supported,which is like the extraterrestrial technology.GTNewHorizons2 days ago
NotEnoughItemsGitHub releaseGTNewHorizons2 days ago
BotaniaGitHub releaseA magic themed tech mod for Minecraft based on nature and plant life.GTNewHorizons6 days ago
ProjectRedGitHub releaseExtending redstone functionality to FMPGTNewHorizons6 days ago
TCNEIAdditionsGitHub releaseMod that improves and fixes Thaumcraft NEI PluginGTNewHorizons6 days ago
BloodMagicGitHub releaseHave you ever picked up a magic mod for Minecraft, and thought that it was too tame? Was there not enough danger involved when creating your next high-tech gadget? Bored with all of those peaceful animals just staring at you without a care in the world? Well then, I am glad you came hereGTNewHorizons18 days ago
BloodArsenalGitHub releaseBlood Arsenal addon for Blood MagicGTNewHorizons40 days ago
NaturaGitHub releaseHeyo, redwood trees! Chop them all day long~GTNewHorizons10 weeks ago
MantleGitHub releasePublic shared library for Forge modsGTNewHorizons10 weeks ago
EnderCoreGitHub releaseLibrary mod used by EnderIO, EnderZoo, and othersGTNewHorizons16 weeks ago
HodgepodgeGitHub releaseA HodgePodge of patchesGTNewHorizons3 days ago
CoreTweaksGitHub releaseA bunch of random bug fixes, optimizations and tweaks (1.7.10)GTNewHorizons9 weeks ago
ForestryMCGitHub releaseSource code for Forestry (Minecraft mod).GTNewHorizons25 days ago
NotEnoughEnergisticsGitHub releaseNotEnoughEnergistics is a port of Just Enough Energistics to Minecraft 1.7.10GTNewHorizonsyesterday
TinkersConstructGitHub releaseTinker a little, build a little, tinker a little more...GTNewHorizons5 days ago